![]() You will need 1 key to progress to the next area. It consists on different areas, each locked with a temple door. The hardmode dungeon is not for the faint of heart. Traps and spikes are more intelligently designed and placed and a few new puzzles are inside as well. You will find living quarters, library’s, workshops and more deep in the dark. The dungeons don’t just have random scattered furniture. Some are simple, some hard to figure out. Many rooms and halls, especially treasure rooms have defenses in place to keep them safe. Many areas are designed to give a good arena to fight different bosses.ĭeep in the halls of Rusted Company. The corruption is a massive barren desert filled with underground caves. Traps and treasure alike fill these halls. These ancient peaks are filled with mineshafts and collapsed tunnels, derelict buildings, and hidden treasure.įight the Brain of Cthulhu atop an active volcano!ĭiscover the ancient underwater temple. Here is a cabin hidden in the underground jungle. Some areas more dangerous than others!Ĭabins are unique to each biome. Colbaria’s vast sands hide all sorts of secrets. ![]() Many maps have a small or even no desert. You will discover lost mine shafts, abandoned forts and ancient ruins all over Colbaria. Each biomes is about equal sized as well. Mountains, lakes, valleys and other features separate biomes. No hot deserts running straight into snow. Some areas look familiar but enhanced, some are totally re-imagined.īiomes have smooth and logical transitions. ![]()
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